Waffles Writes

A nanowrimo blog to post my writing and reblog some helpful stuff

Writing Traumatic Injuries References


So, pretty frequently writers screw up when they write about injuries. People are clonked over the head, pass out for hours, and wake up with just a headache… Eragon breaks his wrist and it’s just fine within days… Wounds heal with nary a scar, ever…

I’m aiming to fix…

(via aliquid-de-magis)

Dwale, the medieval anesthetic


Modern anesthesia didn’t come into practice until around the mid-1800’s with the rediscovery of the properties of ether (Paracelsus had used it long before, but no one cared). Before ether came on the scene, people had to just “bite the bullet” and endure the pain of surgery, probably with some swigs of booze to take the edge off. In medieval England there were recipes for an anesthetic that were commonly circulated to “make a man sleep whilst men cut him.” The interesting thing about this drink, called Dwale, is that it was probably just as dangerous as surgery in pre-sanitation/antibiotic era medicine. Take a look at the recipe:


“How to make a drink that men call dwale to make a man sleep whilst men cut him: take three spoonfuls of the gall [bile] of a barrow swine [boar] for a man, and for a woman of a gilt [sow], three spoonfuls of hemlock juice, three spoonfuls of wild neep [bryony], three spoonfuls of lettuce, three spoonfuls of pape [opium], three spoonfuls of henbane, and three spoonfuls of eysyl [vinegar], and mix them all together and boil them a little and put them in a glass vessel well stopped and put thereof three spoonfuls into a potel of good wine and mix it well together.

When it is needed, let him that shall be cut sit against a good fire and make him drink thereof until he fall asleep and then you may safely cut him, and when you have done your cure and will have him awake, take vinegar and salt and wash well his temples and his cheekbones and he shall awake immediately.”

The bile was typically mixed with fat to help break up the ingredients and make them easier to absorb. Hemlock is the most recognizable ingredient on the list, and the most deadly (1 mL of hemlock juice can kill a person). It acts by blocking acetylcholine receptors in the nervous system, causing paralysis and blocking sensory impulses eventually causing respiratory failure. Bryony was used as a purgative in medieval England. Mandrake is also toxic. It acts like atropine, blocking muscarinic receptors. It also crosses the blood-brain barrier and induces sleepiness and hallucinations. The lettuce juice was thought to induce sleepiness. Opium obviously blocked pain. Henbane acts like mandrake, and induces a long period of unconsciousness. The vinegar, well, that woke the patient up (think smelling salts).

As you can see, there are some very dangerous ingredients. There’s speculation that dwale wasn’t as dangerous as it seems. The roots grown further north are often less potent than those grown closer to the equator (like in Greece, were hemlock killed Socrates). Boiling the ingredients also possibly detoxified them. Since the patient only had to drink enough until the passed out it’s not likely they ingested enough to poison themselves but we can’t know for sure.

(Source: ncbi.nlm.nih.gov, via fixyourwritinghabits)

Anonymous said: How do you write a action scene?


I have posted a bunch of tips about that. :-)

#40: Ten Tips For Writing Good Action Scenes.
#50: Writing Action. Part 1.

#51: Writing Action. Part 2.
#60:Writing Action Scenes

#96: How To Write A War or Battle Scene in Your Novel
#120:Fight Scenes and Love Scenes – Seven Tips to Writing Action
#121: Writing Realistic Injuries

Anonymous said: I have a question, I'm wondering how to write a fight between two people using their fists. How do they defend themselves what are the right movements? I just wonder what is needed to be taken into account to write such a scene. I'm sorry if this has been answered before.


Don’t be sorry! Writing about fighting when you have no practical experience is a difficult challenge and writing fight sequences when you do is still time consuming. There are a lot pieces working together and figuring out how they function is difficult and something very few writers actually do well.

Here are a list some of our posts that may be helpful to you:

Five Simple Ways to Write Convincing Fight Sequences

Fight Write: A Basic Upper Body Primer (Open Hand)

Fight Write: A Basic Upper Body Primer (Fists)

Fight Write: The Art of Stepping

Fight Write: The Art of Blocking

Tip: Fights Start for a Reason

ObsidianMichi’s Real World Fight Facts

Fight Write: The Only Unfair Fight is the One You Lose Part 1

The Only Unfair Fight is the One You Lose Part 2 (Brutality)

Unusual Martial Art: Street Fighting

Fight Write: Art, Sport, Subdual, and Lethality

Also check anything in our Michael Janich tag, he is a very good instructor who teaches self-defense. I refer people to his videos for the work he does with concepts, where he actively explains what a technique is, what it does, and why it’s used before teaching the technique. As a writer, you need both technique and concept before you can put it on the page.

I plan on doing a write up on both elbows and knees in the near future. There’s a lot of misconceptions about how these techniques work.

Also check out Tamora Pierce’s Tortall series particularly First Test and Page in The Protector of the Small quartet. Tamora Pierce is one of the few authors that write fight scenes I feel comfortable recommending for reference.

Good hunting!



i dont think you guys appreciate how rad this site is 

because first of all you got your basic fantasy and game race names for like
















(Source: starscrmeme, via bilvee)

Is This Just Fantasy?: LGBTQ+ Speculative Fiction


Speculative fiction has remained a fairly white, cis-gendered, & straight world for a long time.  The fact that there seem to be more dragons and robots than LGBTQ+ characters in fantasy & sci-fi novels is shameful and disheartening, especially to the genres’ LGBTQ+ fans.  So in celebration of LGBT Pride Month, I set out to overview the current status of LGBTQ+ representation in young adult fantasy and science fiction.

A great list of YA SF/F books with LGBTQ characters from YALSA’s The Hub!

(via weneeddiversebooks)


The 13 Most Common Errors on a Novel’s First Page


  • Over-explanation. This includes prologues. “Prologues are never needed. You can usually throw them in the garbage. They’re usually put on as a patch.”
  • Too much data. “You’re trying to seduce your reader, not burden them,” Friedman said.
  • Over-writing, or “trying too hard.” “We think the more description we add, the more vivid it will be; but we don’t want to be distracted from the story” we open the book for.
  • Beginning the novel with an interior monologue or reflection. Usually this is written as the thoughts of a character who is sitting alone, musing and thinking back on a story. Just start with the story.
  • Beginning the novel with a flashback. Friedman isn’t entirely anti-flashback, but the novel’s opening page is the wrong place for one.
  • Beginning a novel with the “waking up sequence” of a character waking, getting out of bed, putting on slippers, heading for the kitchen and coffee…a cliche
  • Related cliche: beginning the novel with an alarm clock or a ringing phone
  • Starting out with an “ordinary day’s routine” for the main character
  • Beginning with “crisis moments” that aren’t unique: “When the doctor said ‘malignant,’ my life changed forever…” or “The day my father left us I was seven years old…”
  • Don’t start with a dialogue that doesn’t have any context. Building characterization through dialogue is okay anywhere else but there.
  • Starting with backstory, or “going back, then going forward.”
  • Info dump. More formally called “exposition.”
  • Character dump, which is four or more characters on the first page.

(via thewritingcafe)

masterpost for writers creating their own worlds, or even just characters



names that have specific meanings

meanings of any names

popular baby names

upper class names

common last names

fancy last names

aristocratic/royal names

random name generator

random place name generator

list of latin words

english to latin translator

english to greek translat


greek mythology database

the culture of ancient rome

list of legendary creatures

fantasy name generator

feel free to add in any links!


(Source: herhmione, via bingothedestroyer)

On Writing Survival: Supplies


Everyone needs supplies. Surviving with nothing but the skin on your back can be done…for a couple of days. You want to live past that, you’re going to need at least something.

What your character has access to is going to depend on what character you’re writing and…

(via howtofightwrite)

How to Write Killer Fight Scenes


by Social Publishing House

Because beating the crap out of someone isn’t socially acceptable in the real world.

(via fixyourwritinghabits)

Writing Research - The Middle Ages


Middle Ages (or Medieval period), lasted from the 5th to the 15th century. It began with the collapse of the Western Roman Empire and merged into the Renaissance and the Age of Discovery. The Middle Ages is the middle period of the three traditional divisions of Western history: Antiquity, Medieval period, and Modern period. The Medieval period is itself subdivided into the Early, the High, and the Late Middle Ages. [1] [2]


Society & Life


Entertainment & Food

Hygiene, Health & Medicine



Justice & Crime

(via thewritingcafe)


(pics found on google images)

More terminology:

Castle Wales

Medieval Castles


(via fixyourwritinghabits)

Anonymous said: Please answer this question! What are the parts of a castle? Hallways, rooms, dungeons, what is it all called? How is it set up? I have a story which goes on in a kingdom, which it would be helpful if you tell me whats in a kingdom, also please! Thx!


Yo castle stuff be here and here.

There are a lot of things in a kingdom and they vary by climate and culture. For example, a nomadic kingdom in the mountains will probably not have large fields or gigantic temples. Do not limit yourself to what I’ve put down.

  • Religious areas. Temples, shrines, relic houses, sacred ground, sacred waters. There may be separate schools for religious people to be educated. If you’re in a more secular culture, the schools and religious buildings will be separate.
  • Command and control. An area from which the ruler(s) can oversee the kingdom, hold court, hoard wealth, and dispense judgment. There may be more than one such area that the ruler(s) rotate through during the year.
  • Cities. There will be more than one and more on the coast than inland. The coastal cities will be important for trade with other nations; the inland cities more important for trade within the kingdom.
  • Towns/villages. More valuable for internal trade and supplying the countryside with goods they cannot receive from their own land.
  • Subdivisions. We subdivide into provinces, states, counties, districts. You can also subdivide by duchies, baronies, viscounties, manors, and a bunch of other methods. The divides may also be cultural, ethnic, and/or religious in addition to political.
  • Fresh water. Without it, there would be no way the kingdom could sustain a large amount of people. Remember to include rivers, streams, lakes, and ponds. They sustain the people and the livestock and provide water power.
  • Roads. People need to get from Point A to Point B. They might not be four-lane asphalt, but they go from place to place. The more frequented an area is, the better and more direct the road (the road between the political center and the seaport, for instance, will be well-maintained indeed).
  • Revenue. The kingdom’s money has to come from somewhere. Sometimes it’s trade, in which case, cities will be important. Most countries also have agricultural areas where they grow an in-demand crop, like indigo, wheat, cotton, and tulips, and farm animals for food, clothing material, and export (ex. sheep, cows, and horses). There will probably be mines of some sort: tin, copper, iron, aluminum, gold, silver, and gems will all be important sources of revenue.

alfanophant said: I don't know if you already answered this, but do you know a good way to organize a story/book? I mean like characters, plot, problem/solutions, etc? (Sorry if this is unclear)


I don’t exactly understand what you mean by that, but I am going to give you a few links that might be useful. They are about the several ways you can use to organize your plot, introduce your characters, etc.

In order to keep track of your characters, I suggest you create little biographies or bullet point lists to which you can go back later in order to avoid inconsistencies. Answering character questionnaires can help you to understand them more and find their potential weaknesses or strengths that might be important when you’re creating plots for them!